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BeamNG is a realistic, immersive driving game offering near-limitless possibilities. Our soft-body physics engine simulates every component of a vehicle in real-time, resulting in realistic, dynamic behavior. The driving feel is authentic and visceral, and crashes are realistic and violent, yet the physics are accessible enough to drive with a keyboard or gamepad while still being authentic with a full racing wheel with uncompromising realism.

BeamNG.Drive: It's All About Crashing

Fast-forward a quarter-century, and now we have, a video game where there is nothing to do but crash. isn't a racing game, but a soft-body physics simulator鈥攐ne that can realistically determine and illustrate the damage to deformable objects (like, say, cars) in real-time. Realistic handling behavior is modeled as well.

he Only Limit Is Your Imagination makes this ridiculously easy. All of the maps are open-world and have a free-roam mode. The best way to start is with the original Gridmap, a playground full of blocks, ramps and jumps for you to careen into, over, and off of at the highest possible speeds.

Killer Car Selection comes with a wide selection of cars, trucks, and SUVs, all fictional but clearly based on real-world archetypes. They range from the tiny and easily-crumpled Autobello Piccolina, a rear-engine Fiat 500-like creation, to the giant Gavril T-Series heavy-duty truck, which includes both dump and cement mixer bodies.

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